Sponsorship pricing model
If you pay for 90 chapters you're still paying the same price per chapter, the sole advantage to purchasing higher tiers is to read more.
I believe it would be a good idea to trial a system where higher tiers of chapters get cheaper so you're paying 20% the normal rate in the end. Clearly, this might cut into your $190 profits but it may also encourage more people to donate.
The current system is preying on people who make bad financial decisions as next month, you're paying $190 but receive no extra chapters to read. Sure you're 190 chapters ahead, but you're still paying $190 for chapters you've already read just to keep reading new chapters.
- Price of each chapter decreases the more chapters you order. Total price $100 or less.
- Paying to read ahead 10 chapters should remain at 10 chapters for the rest of the book despite not paying. Paying for another 10 chapters should send you 20 chapters ahead.
Why are you posting?My brother makes bad financial decisions and is heavily in debt, so when I found out he spent $190 the other day just to read 95 more chapters... And it's not even a one-off payment... He still has to pay for chapters he's already read next month...
I'm sickened. Both in my part in this for recommending this site, and the site itself. I had imagined WW as the bastion of good faith.
You're sponsoring the translator
You're paying for a service, don't confuse this with donating. If you truly wish to sponsor the translator, do it without expectation of rewards.
You don't have to pay if you're not happy
Mobile games are addicting, and prey on their customers with microtransactions. How is this different?
You keep saying microtransactions, but it's not
Microtransaction (sometimes abbreviated as MTX) is a business model where users can purchase virtual goods via micropayments. Microtransactions are often used in free-to-play games to provide a revenue source for the developers.
The price model not becoming cheaper per chapter is fair
Yes, I didn't say it wasn't. The problem is how much it adds up to.
They don't make much money
Who told you this? They receive a lot of visitors and display ads, then offer a subscription model for a service that deals in text. I've seen profitable games offering more, and earning less. To put this into perspective, YouTube and Imgur deliver videos and pictures but are they struggling financially? WW upkeep is profitable just from ad revenue alone. This isn't considering employees.
Then you should consider the patreon and sponsorship systems, how much does that bring in? For ren's account, just the patreon alone is estimated around $5,000 to $7,500 a month for 535 patreons.
That's $60,000 to $90,000 a year. And that's because he just started a new book. 3 months ago he was earning 400% this amount. And this is assuming that patreons didn't cancel immediately after gaining access which skews the numbers.
Qidian is worse
Actually, no. Qidian offers it for cheaper and allows you to read ahead for free. They just offer one-off payments for each chapter which can amount to more as you don't unlock new chapters when previous ones release. Of course, I may be wrong here and they do.
There's a way to calculate this, but it variates on what books you're comparing and how much you're spending.
If you want to read ahead on everything on WW and Qidian, Qidian is cheaper. WW's sole advantage is a constant X chapters ahead [i]for that month[/i]. Next month I can pay $0.12 to read one chapter ahead on Qidian, or $190 to read one chapter ahead on WW.
Everyone does this
Lack of discounts, a total price in the hundreds? No. They don't.
Other novels are cheaper than A Will Eternal
True, I talking about this novel as it's what my brother purchased.
I'm hoping that WW does the right thing and changes their pricing model, or at least contest my claims.
I recommended a book on WuxiaWorld to my brother, we both enjoy reading web novels.
I didn't think there would be a problem.